A forthcoming Hearthstone update will focus on balancing several Classic and Basic cards, as well as Yogg-Saron, Blizzard said in a blog post.

“[W]e have to be acutely aware of the overall power levels of our cards contained within the evergreen Basic and Classic sets. Since these cards do not rotate along with certain expansion or adventure sets each year for our Standard mode players, managing and monitoring their strength is of great importance to the overall health of the game.”

Is Hearthstone's Shaman class really OP?

Is Hearthstone’s Shaman class really OP?

Blizzard acknowledged that the Shaman has been the most-played class as of late and that it’s somewhat overpowered right now. Blizzard said it doesn’t mind some classes “fluctuating in power level,” but that it also wants to “always feel like there are a wide variety of decks to play with and against.”

“We’re happy that Shaman has many deckbuilding options to choose from, but we are taking this opportunity to adjust two of the most widely played and frustrating Shaman cards. In the short-term, we think these adjustments bring Shaman closer to the pack in terms of both population and power level. In the long-term, we think these changes will make playing against Shaman less frustrating and make the deckbuilding decisions for Shaman more interesting.”

Individual Card Changes:

Rockbiter Weapon

Rockbiter Weapon, which Blizzard says is “one of the most widely played Shaman cards in Hearthstone’s history” is increasing from one mana cost to two.

Tuskarr Totemic

Tuskar Totemic’s Battlecry will no longer summon any random totem but will now summon a random basic totem.

Call of the Wild

Call of the Wild has been bumped up from 8 mana cost to 9.

Execute

Execute now costs 2 mana to perform (up from 1).

Charge

Charge now only costs 1 mana to perform but cannot give friendly minion’s +2 attack, and cannot attack heroes on the same turn it is put into play.

Abusive Sergeant

Abusive Sergeant’s damage has been reduced from 2 to 1.

Changes to Yogg-Saron:

Blizzard describes Yogg-Saron as “the most controversial card” it’s ever made.

“Some people LOVE Yogg, and others hate it. We felt like seeing Yogg in tournaments was not where we originally hoped it would end up. Yogg should be for players who want to have a lot of fun, but maybe not the card you see frequently in high-level tournaments. Yogg is relatively weak in power level for nearly every class at every level, but is slightly above average in two decks–Tempo Mage and Token Druid. We didn’t want to nerf it so much that it couldn’t still be a fun card for players who currently love Yogg. “

Yogg-Saron could previously cast a random spell for every spell you’ve cast during the match. It will now stop casting should one of several things happens during its battlecry, including being destroyed, silenced, returned to the owners hand, or being transformed.

“We tried a bunch of things and we think this is a significant enough nerf that it could reduce the amount it gets seen (especially in tournaments), while still maintaining the dream for people who love the card,” Blizzard said.

All of these changes will be part of the 6.1.3 update, which will go live before the Hearthstone Championship Tour’s Last Call events in October.

Source

 

About The Author

Evan W
Senior Staff Writer/Review/Editorial Writer

Evan discovered gaming with Sonic the Hedgehog on the Sega Genesis and never looked back. He has spent the last 20 years criss-crossing genres and platforms, and is an equal opportunity rager, breaking consoles and PCs alike. If you spent summer days off from middle school playing classic PC shooters instead of developing a tan and social skills, you've got a friend in him. Mom might not understand the pain of being "180NOSCOPEWTFPWNED, SON!", but he does. Oh, he does.