Microsoft has officially pulled the plug on Platinum Games’s Xbox One and Windows 10-exclusive title, Scalebound. Since its announcement in 2014’s E3, Scalebound gathered immense hype: Bayonetta and Devil May Cry director Hideki Kamiya was attached to the project, and the game has appeared among numbers of “Most Anticipated Games” lists. Unfortunately, it just wasn’t meant to be.

Scalebound was planned for a holiday 2016 release afters its initial announcement. The title was then delayed for a 2017 release, “in order to deliver on our ambitious vision and ensure that Scalebound lives up to expectations.” Unfortunately, the game faced numerous development complications behind the scenes that lead to its untimely cancellation.


The game’s official page was notably pulled from the Xbox website today. Microsoft delivered an official statement to IGN about the status of the game.

After careful deliberation, Microsoft Studios has come to the decision to end production for Scalebound. We’re working hard to deliver an amazing lineup of games to our fans this year, including Halo Wars 2, Crackdown 3, State of Decay 2, Sea of Thieves and other great experiences.

Earlier today, news of Platinum Games’s Scalebound development troubles surfaced. Kotaku received reports from “several sources” that suggest the game has faced development problems for a while now and was in danger of cancellation. Eurogamer offered a bit more insight.

Microsoft and Platinum Games were suggested to have parted ways before the end of 2016. All work on the game has ceased since then. Since its Gamescom 2016 appearance, Platinum Games faced a number of development setbacks that soured its relationship with Microsoft.

Several senior members of the project were forced to take a month-long hiatus due to the pressure of the intensive workload. When the game fell behind schedule upon their return, continued problems with the engine and deadlines caused the decision to discontinue the project.


Can Platinum revive its highly ambitious project? Currently, that’s unclear. IGN reached out to Microsoft to comment if the Scalebound IP belongs to Microsoft or Platinum Games. “We do not comment on the details of our business agreements with partners,” they stated. Previously, Nintendo picked up and made Platinum’s Bayonetta 2 a reality when Microsoft and Sony passed on it. However, this time, it’s a lot more complicated than that. All development Scalebound has completely ceased, and it’s doubtful that development will resume.

Scalebound was an ambitious fantasy action-RPG that Hideki Kamiya called his “dream project.” Our past articles on the game give a glimpse on what might have been, including customizable dragons and humongous co-op boss fights. Losing Scalebound is a huge disappointment, and one of the first big tragedies in gaming for 2017.