“What do you say, want to go around again?” Since the Planet Express crews last Futurama episode in 2013, fans have kept the series alive through a cult following, fan theories, and memes. These fans will be ecstatic to know that the first original content in four years comes from a teaser trailer for the new mobile game Futurama: Worlds of Tomorrow. Created by developer Jam City (Cookie Jam) in partnership with creator Matt Groening, head writer David X. Cohen, and other Futurama cast and crew; the mobile game will combine simulation, combat, galactic exploration, and choose-your-own-adventure gameplay. Groening expressed his excitement to bring back the four year long series to the small screen “If you squint, it’s kind of like a little episode!”

The mobile title will have two modes that interact with each other. In New New York, players will concentrate on pushing the narrative forward and expanding the crew’s abilities.  They can rescue other characters, collect special items and materials, and craft character abilities with special outfits in order by completing objectives within the story. The second mode is In Space Adventures; in it, players will fight alien enemies in 16-bit retro arcade-style combat. The combat will be mixed with choice and consequence sequences that will determine the direction of your character’s story.

Josh Yguado, President and COO of Jam City, relied that, “Whether you’re counseling an alien overlord on Omicron Persei 8 or battling rogue robots on the streets of Chapek 9, exploring this crazy universe and interacting with its denizens will be a blast.”

While there is no current release date, Futurama: Worlds of Tomorrow will be accessible on mobile devices via the App Store, Google Play, and the Amazon Appstore.

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About The Author

Christine M
Sr. Community Developer/ Staff Writer

About me: Christine "smollbirb" Marten is a recent college grad that has been playing video games since she was gifted with her first NES console in 1999. Known as LuxAterna on Steam, she started as a games journalist in 2012 and has been writing about games and the industry since. In college, she acted as the president/clubmother for the gaming club, and hosted her own gaming radio show called SoundWave Games. When she is not gaming she can be seen cosplaying at conventions, working with non-profits that fundraise through video games (like Extra Life and Child's Play), acting as community manager for The Senpai Project, playing League of Legends with friends, or serenading passerbyers with her violin skills on the streets of NYC. She will literally play anything that is thrown at her (but please don't throw to hard she is smoll). She enjoys indie games and horror games especially, and her favorite series of all times is Kingdom Hearts. Her third love, after video games and violin, is puns. Although it is a dangerous life she makes them whenever she hears the opportunity to do so. Christine hopes to bring her own spin on storytelling to the GAW community as she continues to seek out whatever the world has to offer!