The final DLC pack for Titanfall 2 is available now and brings new maps, a new featured mode and some general bug fixes that will make playing the game a more balanced experienced.

Two modes have been added to the game – FreeAgents is a twist on the usual free-for-all mode and Titan Brawl has not been added as a permanent fixture to the mixtape matchmaking. Two new maps will also be added including War Games and a map titled Traffic.

Other changes include a third weapon slot for Pilots and bug fixes including the exploit on Exoplanet where players fell through the map. You can see the full list of patch notes below.

Titanfall 2 is now on Xbox One, PlayStation 4, and PC.

Patch Notes

EXECUTION
Shadow Boxing [Holo Pilot]: Get 20 kills while Holo Pilot or Holo Pilot Nova is active. Does not track holo pilot kills done retroactively.

FEATURES
3rd weapon slot added for Pilots.

  • All Pilots can now equip a primary, secondary, and anti-titan weapon.
  • The 2nd weapon or 3rd weapon can be either pistol or anti-titan weapon, based on your loadout.

Console Players:

  • Press Y or Triangle to swap to your 2nd weapon.
  • Hold Y or Triangle to swap to your 3rd weapon.

PC Players

  • Use 1,2,3 keybindings to change weapons.

New Featured Mode: Free Agents.

  • Free-for-all with a twist. Collect 3 batteries to call in a Titan. Battery locations are placed around the map. Pilots drop batteries on death.

Titan Brawl now added as a permanent mode in mixtape matchmaking.

  • Titan Damage in now tracked in the scoreboard.

More Private Match Settings.

  • Round / Score Limit
  • [Round] Time Limit
  • Pilot Boosts [On, Off]
  • Pilot Boost / Titan Meter Multiplier [25% to 500%]
  • Pilot Boost / Titan Meter Overdrive [On, Off, Only]
  • Pilot Health [25% to 500%]
  • Respawn Delay [0 to 40] seconds
  • Titan Core Meter Multiplier [25% to 500%]

GAME IMPROVEMENTS

  • Evac ship will now leave immediately once all living players are onboard.
  • Additional performance optimizations on Xbox One.
  • Added an easter egg to Glitch.

GAME MODE ADJUSTMENTS

CTF HUD

  • Replaced flag icons with stacked score bars.
  • A permanent flag icon now displays the status of each flag [Home, <player name> / You have the Flag, SECURE / RETURN].
  • Flag status no longer displays after the winner is determined.
  • Display team Titan status.
  • Running over Stalkers with your Titan will now cause damage.

MISC BUG FIXES

  • Fixed exploit on Exoplanet where players could get under the map.
  • Fixed bug where stealing a battery from a rodeo would not give player any Titan meter.
  • Fixed issue in CTF where the flag would appear to be unreturnable.
  • Fixed issue with Legion shield not appearing sometimes.
  • Fixed a couple spots on Eden where Pilots were able to hide inside geometry.
  • Fixed issue with Tone where reload would happen during her execution.
  • Fixed issue where Ronin Prime execution played wrong audio.
  • Addressed issue where Pilots couldn’t enter evac while in phase state when using Phase Shift. The trigger to enter the evac will now be activated when the player exits phase state.
  • Monarch no longer gets two Electric Smokes when using her Upgrade Core.

BOOST BALANCE

  • Reduced damage of Amped Weapons and put on 30 second timer

A NOTE ABOUT FURTHER BALANCE

Thank you for all the feedback with last patch’s High TTK experimental mode. There were thousands of comments across multiple communities and we’re still debating the pros and cons of different changes. This upcoming patch, we’ll be running another balance test focused around aim-assist adjustments. Our plan is to combine lessons learned from both tests in DLC 7, so console and controller players please send us your feedback.

About The Author

Vanessa F
Founder/CEO

Vanessa is the Founder/CEO of Gamer Assault Weekly, LLC. She is an active member of the industry having worked with Warner Bros. Entertainment, Ubisoft, id Software, and CSA. She spends her time working on the site, attending as many gaming conventions as she can, and playing with friends on all systems.