The first season of Telltale’s Batman series gave you the chance to become Batman and Bruce Wayne. Decide how you wanted to handle things and Batman: The Enemy Within continues this by providing the same iconic characters from the source material with Telltale’s own twist. As you journey through each episode, gaining new parts of this large mystery you’ll build friendships, manipulate people, and betray those close to you. It’s part of the job and it’s up to you to decide who Batman and Bruce Wayne are. There are some simple puzzles and a lack of a multiple saves means you cannot replay older episodes without overriding your previous adventure, but this doesn’t diminish the overall experience. Batman: The Enemy Within is one of Telltale’s most ambitious projects and has multiple ways of which it can end.

Be the Batman

Batman: The Enemy Within starts off strong, a new villain has entered Gotham’s criminal underworld before a heavily funded government agency takes everything over. Called The Agency led by the ruthless Amanda Waller things only escalate has death, destruction, and more deadly criminals begin to surface all over Gotham. With those he cares about most at risk Batman and Bruce Wayne must decide how to handle each situation to prevent more innocent lives from piling up while ensuring the safety of those he cares about.

It’s a rollercoaster of difficult choices and intense battles. You’ll meet an array of other characters from the Batman universe ranging from Gordon, Harley Quinn, and Joker with their core personas in tack but the slight twist to ensure they feel distinct enough. This allows both Batman veterans and newcomers to enjoy the adventure. Those with outside knowledge will have more appreciation for these characters it can work against you since Telltale has shifted some of these characters to showcase different ideas. For example, we all know where John Doe is heading but how he ends up there isn’t as apparent as it might seem.

Much of Batman: The Enemy Within plays out in quick time events. These range from battles, which require button prompts, to dialogue options. When speaking to other characters up to 4 choices are presented, sometimes timed, with critical decisions usually presented in 2 options. Dialogue options shift the story in an array of directions, causing characters to change their views on specific topics and people. During the course of the 5 part adventure, Bruce and Batman have incredible influence on which direction these characters will take and how the story will end.

Sticks and Stones

Battles are excellently choreographed, featuring an array of Batman’s legendary gadgets and moves. Sometimes you’ll team up with allies for some cooperative action but you’ll solely control Batman while this happens. Regardless, the battles are one of the best parts of The Enemy Within, especially in the final battles. With the impeccable use of camera angles and slow down when button prompts appear I didn’t care that I had limited control over Batman or Bruce. Each fight was such an amazing feat to see that having little control didn’t bother me at all.

For all the positives of The Enemy Within there are issues. For one, you cannot have multiple save slots, so if you intend to replay episodes with different choices you’ll have to erase your current progress. In addition, you cannot continue from specific chapters within episodes and must replay them entirely. There are no collectibles so trophy/achievement hunters have nothing to worry about but those focused solely on the narrative will find this vexing if they want to see how certain choices lead to specific consequences.

The World’s Greatest Detective

Puzzles are also very simple and sometimes break up the momentum of specific episodes. Some of them help propel the story forward others seem forced and unnecessary. Exploration can also break up the momentum as the player has to search the entire area for specific items. Usually, you’ll end up swinging around your cursor until you find the key item you’ve been looking for.

What you probably won’t see coming is how the characters will react. Some of them act like living puzzles as you try to manipulate them into doing what you want outside their best interest. Sometimes it works, other times it blows up in your face.

A Batman Tale Worth Playing

Batman: The Enemy Within stands alongside the Batman Arkham Series as one of the best games starring the Dark Knight. Players are given free range of how they want to develop both Bruce Wayne and Batman as either a paragon of hope or as anti-heroes. It has its issues but the multiple paths, incredible characters, and outstanding finale provides many reasons to play this adventure many times. Fans of Batman or narrative-driven games shouldn’t miss out, Batman: The Enemy Within is something you need to play.

Batman: The Enemy Within Review
The Good
  • Outstanding Characters
  • Multiple Paths and Endings
  • Shocking Twists
The Bad
  • Simple Puzzles
  • Lack of Multiple Save Slots
  • Have to Replay Episodes from the Beginning
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About The Author

Adam S
Sr.Staff Writer

Adam is a Senior Staff Writer for GamerAssaultWeekly with over 5 years of experience in writing and is completely obsessed with video games. He holds a BA from Brooklyn College and lives in NY.