Today, H1Z1 got a new map thanks to Daybreak Game Company on the PC. Well, technically it’s a remastered version of a fan favorite map.

Z1 has been remastered into Outbreak which retains most of its notorious landmarks and layout. There have been small changes made but mostly the map remains the same. Above you can watch the new trailer showcasing the new map.

In addition, Daybreak Game Company released a new patch balancing much of the game.

  • Spawn selection has been disabled in all Outbreak game modes.
  • The AR-15 and AK-47 have been adjusted to allow two to three (depending on how fast you’re firing) extra shots put on target before recoil growth kicks in. This does not affect tapping shot behavior.
  • The AR-15 and AK-47 are now 60% more accurate when hip-firing.
  • Crouch fatigue has been removed, so players are no longer restricted with the crouch action regardless of how often it is used.
  • Jump animations have been shortened to provide a more responsive jump action, allowing players to jump more frequently without having to wait for animations to complete. Additionally, player momentum and velocity persist in the direction of the jump, allowing you to freely aim and look around without prematurely shortening your leap.
  • Running and sprinting animations have been restored to Preseason 3 versions, with the Rifle class of weapons having a prominent forward-facing position.
  • Much-beloved bullet impact sounds have returned. Helmet break, headshot, and laminated/makeshift armor break sounds are all back from Preseason 3.

About The Author

Adam S
Sr.Staff Writer

Adam is a Senior Staff Writer for GamerAssaultWeekly with over 5 years of experience in writing and is completely obsessed with video games. He holds a BA from Brooklyn College and lives in NY.