Lara Croft is known for being about to traverse many different types of environmental terrain. However, you ever thought how much time goes into ensuring her movement is fluid? In the latest developer’s diary Gameplay Director Daniel Drapeau attempts to explain how the team at Eidos Montreal will allow Lara to traverse the many types of environments present in Shadow of the Tomb Raider.

The video provides images of Lara moving through water and running on walls. With Lara able to explore new tombs underwater and freedom of navigation will provide Lara with more movement flexibility.

Shadow of the Tomb Raider launches September 14th for Xbox One, PS4, and PC.

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Adam S
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Adam is a Senior Staff Writer for GamerAssaultWeekly with over 5 years of experience in writing and is completely obsessed with video games. He holds a BA from Brooklyn College and lives in NY.